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A new création just for myself ... a designer toy.modeling : 3DS Max
Texturing : photoshop
Rendering : Mental Ray

Not long ago i read Akira's Toriyama mangas (Dr Slump) where i found this very nice vehicle design ... so i decided to duplicate the model on my own way for my book and ... for fun of course.
modeling : 3DS Max
Texturing : photoshop
Rendering : Mental Ray

Two 3D illustrations i've made for me.
They are both demons working for a nightclub in hell.
The first one is the bouncer and the second a DJ.Modeling : 3DS max
Texturing : Photoshop
The goal of this work was to create a realistic character and also to test some new materials in 3DS Max for rendering with mental ray (hairs and fur, fast skin material)
Modeling : 3DS Max
Texturing : photoshop
Rendering : mental ray
This is a 3D model with some normal and bump mapping made with zbrush.Modeling : 3DS Max
Texturing : Z brush and Photoshop
Look at those top cute rabbits and answer me ... do you wanna catch them all ?
Modeling : 3DS Max
Texturing : Photoshop
Like i said before, i have a passion for motorcycles ... hypersport, supermotard, customs ... i like them all.
That one is my vision of what can be an extreme dirt track custom design. :)
Harley Davidson engine ... no front breaks ... suicide shifter ... no rear suspension ... no confort and no protection ... yeah ! this is just radical my friend !!!
Hope you enjoy the monster.Modeling : 3DS Max
Texturing : Photoshop
Rendering : Mental ray

Some tests made one year ago with zbrush 2 ... now i have the new version and i work sometime with it.
This is a really good soft and i'd like to have more time or projects to work with.
Modeling : 3DS Max + Z brush2

As written in the title ... :)
Modeling : 3DS Max
Texturing : Photoshop
Rednering : Mental Ray

The purpose was to design 3D characters, animate them and finally convert them to sprites for a 2D games.
Not so realistic characters proportions, cool cloths designs ... a fun job ...Modeling and skinning : 3DS Max
Texturing : Photoshop

I like motorcycles a lot ... so when i had to make those 3D models for a race game it was just great pleasure ... so thanks dudes and if you want more ... just ask.Modeling : 3DS Max
Texturing : Photoshop


This game had never been published ... just too bad cause we did very good work with all my team ...
Modeling and skinning : 3ds max
Texturing and fx : photoshop